According to the latest financial report, the Dauntless Compact was the newest mobile game in the Chinese market in 2025. On August 19, this year, the official launch took place, with the first month of active users and streaming revenues at the top of the country’s first performance list in 2025.

Citing Sensor Tower and QuestMobile data, the interview corroborated this achievement and pointed out that after the Dauntless Compact had hit the line hand-on, its PC-end was also at a new high level of active users and currents in September of this year, largely thanks to the introduction of new weapons on the subject of electric competition. Overall, the number of monthly active users of the series has more than doubled from July to October, now exceeding 50 million. The Dauntless Compact is a moving-end piece of the VALORANT Tactical Shooting Game, known as ” Dauntless Compact: Power Action ” . Main “5V5 Heroes’ Tactical Shooting” is used to re-establish, at the point of movement, as far as possible, the modus operandi and tactical depth at the end of the journey, while increasing the light-quantification rhythm of the resonance and compressing the single-gauge time better suited for moving-end debris time.

At the same time, the financial statements reveal other game milestones: the tenth anniversary of this year’s October anniversary of the King’s Glory Day, with 139 million active users and an increase in the total flow of water in the third quarter; and Operation Delta, with more than 30 million active users in September; and the third quarter of the third quarter, with water flowing in the top three of the industry. The bright spots of the Telecommunications Holding Company were also mentioned: the Royal War, under Supercell’s banner, returned strongly after major innovations were completed this year, with the average number of active users and currents on September reaching a record high since 2016, with the third-quarter run-off as high as 400 per cent. In the third quarter of the same year, the ” Jedi for Life ” increased the flow of water.

“In the third quarter of 2025, we achieved solid income and profit growth, reflecting the healthy state of play, advertising, financial technology and business services. Our strategic input in the area of artificial intelligence is continuing to empower business links such as advertising orientation, game user interaction, and to play a role in such areas as code development, game and video production.” Overall financial data show that the third quarter of the campaign saw an increase of 15 per cent to 19.29 billion yuan yuan (approximately $27.3 billion) in the same year, and a rise of 22 per cent to 108.8 billion yuan yuan (approximately $15.4 billion) in the same period.
