According to Bloomberg, Bungie announced that there would be “large” lay-offs in the near future and Destiny 3 was not in the development plan. Just recently, Bungie announced the last update of Destiny 2 in June, after which the game will no longer be supported.

Some players are concerned that this augurs badly for Bungie ‘ s future, as Destiny 2 is now its most popular game. According to Bloomberg, Bungie’s leadership had assessed how Destiny 2 could be more friendly to new players, but had finally decided to give its full support to Lost Starships: Marathon, and development staff and resources would be tilted towards the search-out.
According to the information received, Bungie plans to continue to expand the Destiny universe, but with the market environment and the harsh economic situation, it is not certain that these ideas will be approved and resources will be devoted to development. At present, Bungie does not have a project in preparation and plans to launch Destiny 3. Marathon remains the current focus of Bungie and the studio hopes to increase the number of players after the release of Waterloo.

Bungie recently released a plan for the future of the marathon, confirming that the PVE content will be added to attract players who are not interested in PvP or withdrawal. Bungie is also working to improve the hands-on orientation experience and lower the game threshold for new players. At present, it remains to be seen how effective these measures are, but it is clear that Bungie has not yet lost.
Following Microsoft ‘ s acquisition of the Moot, Sony purchased Bungie in 2022 for fear of the loss of the PlayStation multiple-shooting game market, which could result from the Mission Call vacancy. Unfortunately, however, it appears from Sony ‘ s previous financial statements that the investment has not yet yielded the expected benefits. Bungie is seen as part of PlayStation ‘ s strategy for expanding real-time service product lines.

Bungie has provided advice to other PlayStation projects, including the multiple-person model of Last Livers, which was later cancelled. The conditions for the production and support of a real-time service game were explained to the dog, which led to the dog abandoning the project. Destiny 2 also failed to meet expectations, resulting in Sony ‘ s drawing up $204 million in impairment losses in 2025. Similarly, the poor sales performance of the marathon caused Sony to claim a $765 million impairment loss.
Sony also showed the courage to break up and even close the studio. Sony closed Bluepoint earlier this year, a studio well known for rewriting/repeating classic games, which were expected to continue to build for PlayStation. Unfortunately, Bluepoint became the first party to playStation’s studio was closed before any work was published. The players wanted Bungie not to repeat Bluepoint, especially in view of the brilliant history of the studio.

